EPE Partners — The Future of 3D Animation
How EPE Global AI × EPE Global Virtual Reality are setting the standard for 3D, globally
“We don’t follow the pipeline—we reinvent it.”
EPE Partners is leading the next era of 3D animation. By uniting EPE Global AI with EPE Global Virtual Reality (VR), we’re transforming how worlds are designed, characters are performed, and stories are delivered. Our platform fuses intelligent automation with immersive collaboration—boosting creative ambition while compressing time‑to‑screen and raising the bar for quality, accessibility, and trust. This is the new standard for 3D, set by EPE Partners.
• Audiences expect theatrical quality across streaming, games, and real‑time experiences.
• Global distribution requires simultaneous localization, accessibility, and variant delivery.
• Remote studios need secure, audit‑ready collaboration across borders and time zones.
• Leaders demand measurable outcomes: faster cycles, higher fidelity, lower TCO, clearer ROI.
A unified, privacy‑first platform that turns concept art into finished 3D across film, series, games, and immersive—governed and measurable end‑to‑end.
Core studios inside the platform:
• AI Asset & Rig Studio: concept synthesis (with licensed/consented inputs), auto‑retopo, UV/UDIM layout, skin weighting, corrective shapes, and retargeting copilots.
• AI Animation & Mocap: cleanup, gap‑fill/inbetween, foot‑IK and contact solving, curve smoothing, facial FACS mapping, and audio‑driven lip‑sync.
• VR Stage & Cinematography: 1:1 blocking, lenses and camera paths, multi‑user dailies, and shot/scene approvals inside immersive sets.
• Lookdev & Lighting Lab: PBR material templates, HDRI galleries, light rigs, and real‑time/offline parity checks with denoise pipelines.
• Governance & Security: rights tracking, watermarking/provenance, zero‑trust access, regional data controls, and audit logs.
• Insight Engine: creative/operational KPIs, render/compute telemetry, A/B testing of trailers/hooks/artwork.
• Speed with Craft: AI accelerates assets, rigs, and motion—but direction remains artist‑led.
• Immersive Decision‑Making: VR staging reduces rework by answering camera, scale, and rhythm early.
• USD‑Native Interchange: scene graphs, variants, and layering standardize collaboration across DCCs.
• Real‑Time + Offline Harmony: Unreal/Unity parity with Arnold/RenderMan/Redshift/Cycles for look‑matched results.
• Global by Design: localization, accessibility, and brand safety are built into the pipeline, not bolted on.
Transparent performance & scale
• Feature‑grade cinematics and trailers with real‑time previz → offline finishing parity.
• Series pipelines with asset reuse, USD variants, and localization at scale.
• In‑engine narratives for games and live service events with consistent look.
• Explainers, tech viz, and digital twins with physics‑aware motion and VR reviews.
• Education/Training experiences with measurable learning outcomes.
1) Concept & VisDev
• Licensed/consented references; AI moodboards; style bibles; VR galleries for look approvals.
2) Asset Creation
• Auto‑retopo, UV/UDIM layout, PBR material templates, LODs, variant sets; photogrammetry/scan ingestion.
3) Rigging & Deformation
• Auto weights; IK/FK, spline IK; corrective blendshapes; facial rigs (FACS/ARKit).
4) Layout & Previz
• VR blocking, scale verification, lenses, camera paths; shot‑to‑shot continuity and eyeline checks.
5) Animation (Keyframe/Mocap/Procedural)
• AI cleanup and gap‑fill; contact solving; crowd and physics assists; curve smoothing.
6) FX & Simulation
• Cloth, hair/groom, particles/fluids/destruction; caches via Alembic/USD; deterministic sims where needed.
7) Lookdev & Lighting
• HDRIs/light rigs; material validation; parity checks between engine and offline renders; denoise pipelines.
8) Rendering
• Hybrid: GPU/CPU path tracing + real‑time; queueing, farm orchestration, and cloud burst with cost/SLA guards.
9) Editorial & Comp
• Color management (OCIO/ACES), relights, AOVs/deep comps; flash/contrast safety checks.
10) Localization & Accessibility
• Subs/dubs; signage swaps; captions and audio descriptions; color‑safe modes.
11) Delivery
• IMF/EXR/ProRes masters; engine packages; web/stream/VR; provenance and watermarking.
12) Analytics & Iteration
• Engagement and quality telemetry; render/compute economics; A/B tests on hooks/thumbnails.
• Interchange & Assets: USD/USDZ, Alembic, FBX, glTF; versioning, variant sets, and lineage.
• Materials: PBR libraries, texture sets (UDIM), procedural nodes; profile‑based exports.
• Compute: render farm + cloud burst; GPU denoise (OptiX/OIDN); cost/SLA aware schedulers.
• Observability: render‑minute dashboards, queue health, cache hit rates, job failure analytics.
• Security & Rights: zero‑trust access, watermarking/provenance, license vaults, regional retention.
• Asset Throughput: 2–4× faster from sculpt to rigged asset via auto‑retopo/weights and template materials.
• Mocap Cleanup: 40–70% reduction in cleanup time with contact solving and curve tools.
• Render Efficiency: 25–50% cost reduction via denoise, adaptive sampling, and smart queueing.
• Localization Velocity: 2–5× faster signage swaps, dubs, and variant exports using USD layers.
• Quality Uplift: parity between real‑time and offline looks; fewer relights/re‑renders.
Results vary by show scope and toolchain—these are representative targets for planning and OKRs.
• Human‑in‑the‑Loop: supervisors approve AI outputs; no auto‑publish for sensitive material.
• Data Governance: only licensed/consented inputs; watermarking/provenance on exports; audit trails.
• Accessibility by Design: captions, audio descriptions, color/flash safety; comfort controls for VR reviews.
• Cultural Intelligence: in‑market review panels; sensitivity readers; localization QA.
• Youth/Child‑Safe Pipelines: heightened reviews, secure storage, clear approvals.
• Co‑Development: embed EPE teams to launch a flagship cinematic or pilot season.
• Platform Subscriptions: managed access to AI+VR tooling, USD pipeline, and governance.
• Education Alliances: certification and talent pipelines aligned to EPE standards.
• Ecosystem Connectors: DCCs (Maya/Blender/Houdini), engines (Unreal/Unity), DAM/MAM/CDP/analytics.
• Phase 0: Alignment — creative pillars, USD conventions, success metrics, compliance scope.
• Phase 1: Flagship Cinematic — prove parity (real‑time ↔ offline) with VR staging + AI animation; baseline KPIs.
• Phase 2: Pilot Season — 3–5 episodes; USD variants; localization in 5–10 languages; analytics‑driven iteration.
• Phase 3: Scale — content factory, partner studios, education/alumni network; governance councils.
• Phase 4: Optimize — personalization, continuous testing, render/compute economics tuning.
EPE Partners is defining the playbook for the next decade of 3D. If you’re a studio ready to lead, a platform seeking category‑defining content, or an investor looking for durable advantage—this is your moment. Join us.
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Our animation workflow starts with a detailed project scope review that features client requirements
This is followed by resource allocation and the appointment of a project manager to serve as point of contact and provide project updates
Our next phase is an internal multi-stage quality check for revisions
The execution phase includes pre-production tasks (character design, concept art, storyboarding and animatics), 3D production and asset making (texturing, rigging, rendering, lighting and compositing) and 3D modeling
Final results are delivered to the client in their preferred format
100% Original Designs
Our animation design team provides 100 percent original animations - we do not take shortcuts or use off-the-shelf animation designs.
Use of the Latest Tools
Our animation and design professionals are proficient in Maya, PowToon, 3ds Max, Adobe Flash, NUKE, Illustrator, Photoshop, and After Effects.
Data Security
To ensure privacy and security, our animation designers employ secure web servers and FTP uploads, virtual private networks (VPN), confidentiality/non-disclosure agreements, and General Data Privacy Regulations (GDPR) compliance.
Fast TAT
Our team operates on a 24/6 schedule that allows fast turnarounds. We always work according to your time zone and scheduling requirements.
Multilingual Team
We have a multilingual team that works with ease in multiple languages. This empowers us to complete animation projects in the languages you prefer.
Skilled and Qualified Team
We have a team of 30+ skilled and qualified professionals including animators, designers, illustrators, and graphic artists.
Revisions and Customization
As a top animation company, we offer up to two design revisions at no additional cost. Our team also provides customization options to deliver personalized solutions.
Flexible Pricing
Our 3D animation company provides competitive pricing and ensures you will be billed based on the tools and the skills of the resources involved in the project.
EPE Partners is emerging Worldwide as a Global Multimedia & Entertainment Conglomerate
16809 Bellflower Blvd., Suite 551, Bellflower, Ca 90706
& 15303 Ventura Blvd., 9th Floor, Sherman Oaks, Ca 91403
Phone: 888 837 3247
Email: info@epepartners.com
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EPE Global (AI) The Future of AI Innovations